Conjuration (Creation)
Skill Check: Knowledge (arcane lore) DC 39, 6 successes (and see text) and Disguise DC 39, 1 success;
Failure: Two consecutive failed
skill checks;
Components: V, S, M (see text), XP;
Casting Time: 7 hours (minimum);
Range: Touch;
Effect: One duplicate creature;
Duration: 12 days;
Saving Throw: None;
Spell Resistance: No
The
body double incantation creates a duplicate of any creature formed from
mystic clay, with alchemical blood and an eldritch life of its own. At first glance, the duplicate appears to be exactly the same as the creature you modeled it after, but there are differences: The
body double has only half the level or Hit Dice (which affects its
skills,
feats, and
class features). It has the surface mannerisms and
personality of the real creature, but its Intelligence, Wisdom, and Charisma scores are all 5. Creatures familiar with the original might detect the ruse with a successful Spot check. You must make a Disguise check when you cast the
incantation to determine how good the likeness is, and this Disguise check sets the DC for Spot checks (to notice imperfections in the duplication) and Sense Motive checks (to discern that the
body double is behaving oddly).
At all times the
body double remains under your absolute command. No special telepathic link exists, so command must be exercised in some other manner. The
body double has no ability to become more powerful. It cannot earn
experience points. If destroyed, it reverts to clay and melts into a vaguely humanoid lump within 1 minute. The
body double doesn't naturally heal and responds to neither conventional medicine nor
natural healing. A complex process requiring at least one day, materials (purchase DC 5 + 1 per
hit point), and a fully equipped magical laboratory can repair
damage to the
body double.
Material Component: The spell is cast over an elaborate clay simulacrum of the creature to be duplicated, and some piece of the creature (a hair or fingernail, for instance) must be placed within the clay. Additionally, the
incantation requires rare earths and unguents (purchase DC 30).
XP Cost: 1,000 XP.
Failure:
Betrayal. The
body double has
allegiances opposite the original creature and a pathological hatred of both the original creature and the caster. Furthermore, the
body double isn't under the command of the caster, although it may play along for a while while it learns about its new enemies.