When being pursued, a driver
can attempt a Hide check to lose the pursuer in heavy traffic, or a Bluff check to misdirect the pursuer before turning onto an off-ramp or a side street.
To make a Hide check, use the normal rules for hiding (see the Hide skill
description). The normal size modifiers apply, but because the driver
is hiding among other vehicles
, most of which are size Large or Huge, he or she gains a +8 bonus on the check. This use of the Hide skill
can only be attempted in fairly heavy traffic; in lighter traffic, the GM might not allow it or might apply a penalty to the check.
can use Bluff to make a pursuer think he or she is going a different direction from what the driver
intends. Just before making a turn onto an off-ramp or side street, make a Bluff check opposed by the pursuer's Sense Motive check. If the driver
is successful, the pursuer takes a -5 penalty on any Drive check needed to make the turn to follow the driver
. If the other driver
can make the turn using only simple maneuvers
and does not have to make a Drive check, the Bluff attempt has no effect.