Acquiring a Character Class
A creature that acquires a character class follows the rules for
multiclass characters. The creature's character level equals its Hit Dice plus the number of character class levels it has.
Creatures with 1 or fewer Hit Dice count only their character class levels.
Size: Adding character classes to a
creature never affects its
size.
Feats: Creatures with 1 or fewer Hit Dice that acquire character class levels advance as human characters do, but they gain only one bonus
feat at 1st level instead of two.
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Table: Skill Points per Class Level for Nonhumans
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|
Basic Class
|
Skill Points per Level 1
|
| Strong |
2 + Int modifier |
| Fast |
4 + Int modifier |
| Tough |
2 + Int modifier |
| Smart |
8 + Int modifier |
| Dedicated |
4 + Int modifier |
| Charismatic |
6 + Int modifier |
|
|
|
|
Advanced Class
|
Skill Points per Level
|
|
Soldier
|
4 + Int modifier |
|
Martial Artist
|
2 + Int modifier |
|
Gunslinger
|
4 + Int modifier |
|
Infiltrator
|
6 + Int modifier |
|
Daredevil
|
4 + Int modifier |
|
Bodyguard
|
2 + Int modifier |
|
Field Scientist
|
6 + Int modifier |
|
Techie
|
6 + Int modifier |
|
Field Medic
|
4 + Int modifier |
|
Investigator
|
4 + Int modifier |
|
Personality
|
4 + Int modifier |
|
Negotiator
|
4 + Int modifier |
|
|
|
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Campaign-Specific Advanced Class
|
Skill Points per Level
|
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Mage
|
6 + Int modifier |
|
Acolyte
|
4+ Int modifier |
|
Shadow Slayer
|
2+ Int modifier |
|
Occultist
|
4+ Int modifier |
|
Telepath
|
4+ Int modifier |
|
Battle Mind
|
2+ Int modifier |
| 1Humanoids with 1 or fewer Hit Dice advance as human characters do. At 1st level, multiply the number of skill points per level by 4. |