Acquiring a Character Class
A creature that acquires a character class follows the rules for
multiclass characters. The creature's character level equals its Hit Dice plus the number of character class levels it has.
Creatures with 1 or fewer Hit Dice count only their character class levels.
Size: Adding character classes to a
creature never affects its
size.
Feats: Creatures with 1 or fewer Hit Dice that acquire character class levels advance as human characters do, but they gain only one bonus
feat at 1st level instead of two.
Table: Skill Points per Class Level for Nonhumans
|
Basic Class
|
Skill Points per Level 1
|
Strong |
2 + Int modifier |
Fast |
4 + Int modifier |
Tough |
2 + Int modifier |
Smart |
8 + Int modifier |
Dedicated |
4 + Int modifier |
Charismatic |
6 + Int modifier |
|
|
Advanced Class
|
Skill Points per Level
|
Soldier
|
4 + Int modifier |
Martial Artist
|
2 + Int modifier |
Gunslinger
|
4 + Int modifier |
Infiltrator
|
6 + Int modifier |
Daredevil
|
4 + Int modifier |
Bodyguard
|
2 + Int modifier |
Field Scientist
|
6 + Int modifier |
Techie
|
6 + Int modifier |
Field Medic
|
4 + Int modifier |
Investigator
|
4 + Int modifier |
Personality
|
4 + Int modifier |
Negotiator
|
4 + Int modifier |
|
|
Campaign-Specific Advanced Class
|
Skill Points per Level
|
Mage
|
6 + Int modifier |
Acolyte
|
4+ Int modifier |
Shadow Slayer
|
2+ Int modifier |
Occultist
|
4+ Int modifier |
Telepath
|
4+ Int modifier |
Battle Mind
|
2+ Int modifier |
1Humanoids with 1 or fewer Hit Dice advance as human characters do. At 1st level, multiply the number of skill points per level by 4. |