Natural Weapons - Natural weapons include teeth, claws, horns, and the like.
Primary Attack (Atk) - If a creature moves more than 5 feet in the same round it attacks, it makes...
Reach - A creature's reach is the distance at which it can strike targets with...
Reputation (Rep) - A creature has a Reputation bonus of +0 but may increase the bonus by taking levels in a character class.
Saves (Sv) - A creature's Fortitude, Reflex, and Will saving throw modifiers take into...
Size - A creature falls into one of nine size categories. The size categories are briefly described in Table: Creature Sizes.
Skills - This section lists alphabetically all the creature's skills by name along...
Special Qualities (Sq) - Many creatures have unusual abilities. A special quality can be extraordinary (Ex), spell-like (Sp), or supernatural (Su).
Speed (Spd) - A creature's tactical speed on land is the amount of distance it can cover in one move action.
Type - A creature's type determines many of its characteristics and abilities:...
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