To qualify to become a Soldier, a character must fulfill the following criteria.
Knowledge (tactics) 3 ranks.
6 + one-half character level, rounded down, every time the character attains a new level in this class.
The Soldier's class skills
(and the key ability for each skill
) are: Demolitions (Int)
, Drive (Dex)
, Intimidate (Cha)
, Jump (Str)
, Knowledge (current events, history, popular culture, tactics) (Int), Listen (Wis)
, Navigate (Int)
, Profession (Wis)
, Read/Write Language (none)
, Speak Language (none)
, Spot (Wis)
, Survival (Wis)
, Swim (Str)
Skill Points at Each Level:
At 1st level, a Soldier gains the Weapon Focus class feature, providing the benefit of the feat with the same name. The Soldier chooses a specific weapon. The soldier can choose unarmed strike or grapple as the weapon. The soldier must be proficient with the chosen weapon.
5 + Int modifier.
The soldier adds +1 to all attack rolls
made using the selected weapon.
At 3rd, 6th, and 9th level, the Soldier gets a bonus feat
. The bonus feat
must be selected from the following list, and the Soldier must meet all the prerequisites of the feat to select it.
Advanced Firearms Proficiency
, Archaic Weapons Proficiency
, Armor Proficiency (light)
, Armor Proficiency (medium)
, Armor Proficiency (heavy)
, Burst Fire
, Combat Reflexes
, Exotic Firearms Proficiency
, Exotic Melee Weapon Proficiency
, Far Shot
, Great Cleave
, Im-proved Brawl
, Improved Knockout Punch
, Knockout Punch, Power Attack
This aid provides a +1 competence bonus on attack rolls
. The bonus lasts for a number of rounds equal to one-half
For the weapon the Soldier has applied weapon specialization
to the Soldier's threat range increases by one.
At 7th level, a Soldier gains a +2 competence bonus on initiative
Greater Weapon Specialization
At 8th level, a Soldier gains greater weapon specialization
with the weapon he or she selected at 2nd level. This ability increases the bonus on damage
rolls to +4 when using the selected weapon.
At 10th level, a Soldier gains the ability to automatically confirm a threat as a critical hit
when attacking with the weapon he or she has applied weapon specialization
to, eliminating the need to make a roll to confirm the critical hit
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