Pilot (Dex) - You can use the Pilot skill to fly any kind of spacecraft.
Check - Unless you have the Starship Operation feat (page 14), you take a -4 penalty on Pilot checks made to pilot a starship.
Special - For modern-day (PL 5) spacecraft such as the space shuttle, the Aircraft...
Repair (Int) - You can use this skill to repair vehicles, starships, mecha, cybernetic attachments, and constructs (including robots).
Check - Repairing damage to a vehicle, starship, or mecha takes 1 hour of work,...
Special - A vehicle, starship, cybernetic attachment, mecha, robot, or other construct that is reduced to 0 hp cannot be repaired.
Treat Injury (Wis) - This skill can be used to treat members of other species, provided they are neither constructs nor undead.
Check - For all uses of this skill except surgery, the skill check's DCs are unchanged.
Special - The Treat Injury skill cannot be used on nonliving or inorganic creatures, such as constructs or undead.
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