Walls

In addition to the standard types of wall, walls in dungeons can be made of mithral, adamantine, or even pure force.
Wall Type
Typical Thickness
Break DC
Hardness
Hit Points*
Climb DC
 
Paper
Paper-thin
1
-
1hp
30
 
  Wood
6in.
20
5
60hp
21
  Masonry
1ft.
35
8
90hp
15
  Masonry, superior
1ft.
35
8
90hp
20
  Masonry, reinforced
1ft.
45
8
180hp
15
  Stone, hewn
3ft.
50
8
540hp
22
  Stone, unworked
5ft.
65
8
900hp
20
  Iron
3in.
30
10
90hp
25
  Mithral
3in.
46
15
90hp
70
  Adamantine
3in.
66
20
120hp
70
  Magically treated**
-
20
x2
x2+
-
  Wall of force
1in.
n/a
n/a
n/a
70
  Wall of ice
1in./lvl
15+1/in.
0
3hp/in.
25
  Wall of iron
1in./4lvls
25+2/in.
10
30hp/in.
25
  Wall of stone
1in./4lvls
20+2/in.
8
15hp/in.
22
  *Per 10-ft.-by-10-ft. section.
**These modifiers can be applied to any of the other categories and types.  
+Or 50, whichever is greater.
 
Find topic in: Basics, Characters, Combat, Divine, Epic, Equipment, Magic, Monsters, Psionic, Rules of the Game
Agent RetrieverDragon,EpicEpic Rod Descriptions
Escape ArtistSeed: EnergySeed:Animate
StaffsTumbleVerdigris Tsunami
VerdigrisWinterwightXixecal
srd roleplaying roleplaying 3.5 srd Walls rpg dragons Walls d20 roleplaying rpg dungeons d&d d&d dragons rpg d&d Obstacles dungeons Obstacles Epic roleplaying d20 dragons srd d&d wizards d20 dnd 3.5 dungeons roleplaying Walls dragons srd SRD srd rpg dungeons