The character can fall from great heights without taking damage
, move greater distances with an adjustment, or "climb
" vertical surfaces with a series of bounces.
The character can stand up from prone as a free action
(instead of as a move-equivalent action).
Climb Vertical Surface:
The character can climb
up to 20 feet (as part of normal move-ment) by jumping and bouncing off walls
, trees, or similar vertical surfaces. The character must have at least two vertical surfaces to bounce off, and the two must be within 10 feet of each other.
Ignore Falling Damage:
The character can fall from any height and take no damage
Special: A character with 25 or more ranks in Tumble
gains a +5 dodge
bonus when executing the fight defensively standard or full-round action
, instead of a +2 bonus (or the +3 bonus from having 5 or more ranks). Increase this dodge
bonus by +1 for every 10 additional ranks above 25 the character has. A character with 25 or more ranks in Tumble
gains a +10 dodge
bonus to AC when executing the total defense standard action
, instead of a +4 bonus (or the +6 bonus from having 5 or more ranks). Increase this dodge
bonus by +2 for every 10 additional ranks above 25 the character has.
|Find topic in: Basics, Characters, Combat, Epic, Equipment, Monsters, Psionic, Rules of the Game|
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