|
Hellhound
|
Nessian Warhound
|
|
Medium Outsider (Evil, Extraplanar, Fire, Lawful) |
Large Outsider (Evil, Extraplanar, Fire, Lawful) |
Hit Dice:
|
4d8+4 (22 hp) |
12d8+60 (114 hp) |
Initiative:
|
+5 |
+6 |
Speed:
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40 ft. (8 squares) |
40 ft. (8 squares) |
Armor Class:
|
16 (+1 Dex, +5 natural), touch 11, flat-footed 15 |
24 (-1 size, +2 Dex, +7 natural, +6 +2 chain shirt barding), touch 11, flat-footed 22 |
Base Attack/Grapple:
|
+4/+5 |
+12/+24 |
Attack:
|
Bite +5 melee (1d8+1 plus 1d6 fire) |
Bite +20 melee (2d6+12/19-20 plus 1d8 fire) |
Full Attack:
|
Bite +5 melee (1d8+1 plus 1d6 fire) |
Bite +20 melee (2d6+12/19-20 plus 1d8 fire) |
Space/Reach:
|
5 ft./5 ft. |
10 ft./10 ft. |
Special Attacks:
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Breath weapon, fiery bite |
Breath weapon, fiery bite |
Special Qualities:
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Darkvision 60 ft., immunity to fire, scent, vulnerability to cold |
Darkvision 60 ft., immunity to fire, scent, vulnerability to cold |
Saves:
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Fort +5, Ref +5, Will +4 |
Fort +13, Ref +10, Will +9 |
Abilities:
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Str 13, Dex 13, Con 13, Int 6, Wis 10, Cha 6 |
Str 26, Dex 14, Con 20, Int 4, Wis 12, Cha 6 |
Skills:
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Hide +13, Jump +12, Listen +7, Move Silently +13, Spot +7, Survival +7* |
Hide +17, Jump +19, Listen +18, Move Silently +21, Spot +18, Survival +8*, Tumble +3 |
Feats:
|
Improved Initiative, Run, TrackB |
Alertness, Improved Critical (bite), Improved Initiative, Track, Weapon Focus (bite) |
Environment:
|
A lawful evil-aligned plane |
A lawful evil plane |
Organization:
|
Solitary, pair, or pack (5-12) |
Solitary, pair, or pack (1-2 Nessian warhounds and 5-12 hell hounds) |
Challenge Rating:
|
3
|
9 |
Treasure:
|
None |
+2 chain shirt barding
|
Alignment:
|
Always lawful evil |
Always lawful evil |
Advancement:
|
5-8 HD (Medium); 9-12 HD (Large) |
13-17 HD (Large); 18-24 HD (Huge) |
Level Adjustment:
|
+3 (cohort) |
+4 (cohort) |