| Large Outsider (Evil, Extraplanar) | |
| Hit Dice: | 38d8+646 (817 hp) |
| Initiative: | +14 (Dex) |
| Speed: | 80 ft., climb 40 ft. |
| AC: | 52 (+14 Dex, -1 size, +29 natural) |
| Base Attack/Grapple: | +38/+56 |
| Attack: | Head spike +51 (10d6+21/19-20 plus Wisdom drain) melee |
| Full Attack: | Head spike +51 (10d6+21/19-20 plus Wisdom drain) melee |
| Space/Reach: | 10 ft./10 ft. |
| Special Attacks: | Confusion aura, spell-like abilities, Wisdom drain |
| Special Qualities: | Blindsight 500 ft., DR 10/epic and good, electricity resistance 30, fast healing 20, regeneration 5, SR 39 |
| Saves: | Fort +40, Ref +37, Will +41 |
| Abilities: | Str 39, Dex 38, Con 44, Int 32, Wis 38, Cha 46 |
| Skills: | Balance +18, Climb +32, Concentration +58, Craft (alchemy) +52, Diplomacy +22, Escape Artist +55, Gather Information +22, Hide +51, Intimidate +59, Jump +69, Knowledge (arcana, history, local, religion, the planes) +52, Listen +55, Move Silently +55, Search +52, Sense Motive +55, Spellcraft +56, Spot +55, Swim +55, Tumble +59 |
| Feats: | Cleave, Combat Casting, Combat Reflexes, Great Cleave, Improved Critical (head spike), Lightning Reflexes, Power Attack |
| Epic Feats: | Epic Reflexes, Improved Combat Reflexes, Spell Stowaway (time stop), Tenacious Magic (haste), Tenacious Magic (displacement), Tenacious Magic (stoneskin) |
| Climate/Terrain: | Any |
| Organization: | Solitary, pair, or madness (3-6) |
| Challenge Rating: | 27 |
| Treasure: | Standard |
| Alignment: | Usually neutral evil |
| Advancement: | As character class |