| Colossal Outsider (Chaotic, Cold, Evil, Extraplanar) | |
| Hit Dice: | 72d8+1,080 (1,676 hp) |
| Initiative: | +11 (+7 Dex. +4 Improved Initiative) |
| Speed: | 140 ft. |
| AC: | 58 (-8 size, +1 Dex, +55 natural) |
| Base Attack/Grapple: | +72/+116 |
| Attack: | Claw +95 (2d8+28/19-20) melee |
| Full Attack: | 2 claws +95 (2d8+28/19-20) melee, bite +89 (4d6+14) melee, stamp +89 (4d6+14) melee |
| Space/Reach: | 50 ft./50 ft. |
| Special Attacks: | Rend 4d8+42, cold, spell-like abilities, breath weapon, summon white dragon, Constitution drain |
| Special Qualities: | Abomination traits, cold immunity, fire vulnerability, dire winter, fast healing 30, regeneration 30, SR 48, DR 20/good and epic and adamantine |
| Saves: | Fort +55, Ref +47, Will +39 |
| Abilities: | Str 66, Dex 13, Con 40, Int 12, Wis 8, Cha 34 |
| Skills: | Climb +103, Concentration +90, Hide -9, Jump +28, Knowledge (arcana, religion, the planes) +76, Listen +70, Search +76, Spellcraft +76, Spot +76 |
| Feats: | Alertness, Cleave, Dodge, Great Cleave, Great Fortitude, Improved Critical (claw), Improved Initiative, Improved Sunder, Iron Will, Lightning Reflexes, Power Attack, Weapon Focus (bite), Weapon Focus (claw), Weapon Focus (stomp) |
| Epic Feats: | Blinding Speed (x4), Devastating Critical (claw), Epic Toughness, Epic Weapon Focus (bite), Epic Weapon Focus (claw), Epic Weapon Focus (stomp), Overwhelming Critical (claw), Spell Stowaway (greater invisibility) |
| Climate/Terrain: | Any |
| Organization: | Solitary or in the company of 1d4+1 old white dragons |
| Challenge Rating: | 36 |
| Treasure: | Standard |
| Alignment: | Always chaotic evil |
| Advancement: | 73-150 HD (Colossal) |