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Colossal Outsider (Chaotic, Cold, Evil, Extraplanar) |
Hit Dice:
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72d8+1,080 (1,676 hp) |
Initiative:
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+11 (+7 Dex. +4 Improved Initiative) |
Speed:
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140 ft. |
AC:
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58 (-8 size, +1 Dex, +55 natural) |
Base Attack/Grapple:
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+72/+116 |
Attack:
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Claw +95 (2d8+28/19-20) melee |
Full Attack:
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2 claws +95 (2d8+28/19-20) melee, bite +89 (4d6+14) melee, stamp +89 (4d6+14) melee |
Space/Reach:
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50 ft./50 ft. |
Special Attacks:
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Rend 4d8+42, cold, spell-like abilities, breath weapon, summon white dragon, Constitution drain |
Special Qualities:
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Abomination traits, cold immunity, fire vulnerability, dire winter, fast healing 30, regeneration 30, SR 48, DR 20/good and epic and adamantine |
Saves:
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Fort +55, Ref +47, Will +39 |
Abilities:
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Str 66, Dex 13, Con 40, Int 12, Wis 8, Cha 34 |
Skills:
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Climb +103, Concentration +90, Hide -9, Jump +28, Knowledge (arcana, religion, the planes) +76, Listen +70, Search +76, Spellcraft +76, Spot +76 |
Feats:
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Alertness, Cleave, Dodge, Great Cleave, Great Fortitude, Improved Critical (claw), Improved Initiative, Improved Sunder, Iron Will, Lightning Reflexes, Power Attack, Weapon Focus (bite), Weapon Focus (claw), Weapon Focus (stomp) |
Epic Feats:
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Blinding Speed (x4), Devastating Critical (claw), Epic Toughness, Epic Weapon Focus (bite), Epic Weapon Focus (claw), Epic Weapon Focus (stomp), Overwhelming Critical (claw), Spell Stowaway (greater invisibility) |
Climate/Terrain:
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Any |
Organization:
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Solitary or in the company of 1d4+1 old white dragons |
Challenge Rating:
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36 |
Treasure:
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Standard |
Alignment:
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Always chaotic evil |
Advancement:
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73-150 HD (Colossal) |