To Develop: 522,000 gp; 11 days; 20,880 XP. Seed:
conjure (DC 21).
Factors: change
area to 20-ft. radius hemisphere (+2 DC), increase radius to 100 ft. (+16 DC), deal 10d6
damage during growth (ad hoc +19 DC).
This spell creates a tsunami of grass, shrubs, and trees that overgrows the
area like a tidal wave. The
plant growth creeps and curls across every-thing in the
area, ensnaring it and coiling around it as if it had been growing there for a century or more. Creatures in the
area must make a Reflex
saving throw to avoid the fast-moving growth, which otherwise deals 10d6 points of
damage from the crushing press. Buildings are engulfed and they likewise take 10d6 points of
damage. Those destroyed by the
damage have their foundations uprooted and
walls crumbled. The
plant growth remains for 24 hours, after which it vanishes.