Good Saving Throws: Will.
Skill Points: 3 x Int score, plus 2 points per Hit Dice beyond 1 HD.
Feats: 1 + Int modifier, plus 1
feat per 4 HD beyond 1 HD.
Undead share the following additional traits.
Ability Scores: An undead has no Constitution score. It uses its Charisma modifier for Concentration checks.
Darkvision (Ex): Most undead have
darkvision with a range of 60 feet.
Immunities: Undead are immune to
poison, sleep, paralysis, stunning,
disease, necromantic effects, and mind-affecting effects. They are not subject to
critical hits,
nonlethal damage,
ability damage,
ability drain, energy drain, or effects of
massive damage, or any effect requiring a Fortitude save unless the effect also works on objects or is harmless.
Healing: Undead cannot heal
damage on their own if they have no Intelligence score. Undead can be healed with negative energy (usually only available through the use of magic). Most undead are destroyed immediately if reduced to 0
hit points or less.
Special: Undead cannot be raised from the dead.
Table: Undead
|
Size
|
Str
|
Dex
|
Con
|
Minimum HD
|
Slam
|
Bite
|
Claw
|
Gore
|
Colossal |
44-45
|
6-7
|
-
|
32d12
|
4d6
|
4d6
|
2d8
|
2d6
|
Gargantuan |
36-37
|
6-7
|
-
|
21d12
|
2d8
|
2d8
|
2d6
|
1d8
|
Huge |
28-29
|
6-7
|
-
|
10d12
|
2d6
|
2d6
|
2d4
|
1d6
|
Large |
20-21
|
8-9
|
-
|
4d12
|
1d8
|
1d8
|
1d6
|
1d4
|
Medium-size |
12-13
|
10-11
|
-
|
1d12
|
1d6
|
1d6
|
1d4
|
1d3
|
Small |
8-9
|
12-13
|
-
|
1/2 d12
|
1d4
|
1d4
|
1d3
|
1d2
|
Tiny |
4-5
|
14-15
|
-
|
1/4 d12
|
1d3
|
1d3
|
1d2
|
1
|
Diminutive |
2-3
|
16-17
|
-
|
1/8 d12
|
1d2
|
1d2
|
1
|
-
|
Fine |
2-3
|
18-19
|
-
|
1/16 d12
|
1
|
1
|
-
|
-
|
Find topic in: Creatures |
|
MRD Types rpg msrd rpg Types d20 d20 MRD modern rpg d20 3.5 modern rpg d20 Types modern msrd Types Creatures modern Creature msrd Creatures 3.5 mrd msrd Creatures Undead msrd Undead Undead msrd roleplaying 3.5 MRD modern wizards mrd Creature rpg MRD d20 Creatures |