6TH-LEVEL SORCERER/WIZARD SPELLS

Abjur
Antimagic Field: Negates magic within 10 ft.
Dispel Magic, Greater: As dispel magic, but +20 on check.
Globe of Invulnerability: As lesser globe of invulnerability, plus 4th-level spell effects.
Guards and Wards: Array of magic effects protect area.
Repulsion: Creatures can't approach you.
Conj
Acid Fog: Fog deals acid damage.
Planar Binding: As lesser planar binding, but up to 12 HD.
Summon Monster VI: Calls extraplanar creature to fight for you.
Wall of Iron M : 30 hp/four levels; can topple onto foes.
Div
Analyze Dweomer F : Reveals magical aspects of subject.
Legend Lore M F : Lets you learn tales about a person, place, or thing.
True Seeing M : Lets you see all things as they really are.
Ench
Geas/Quest: As lesser geas, plus it affects any creature.
Heroism, Greater: Gives +4 bonus on attack rolls, saves, skill checks; immunity to fear; temporary hp.
Suggestion, Mass: As suggestion, plus one subject/level.
Symbol of Persuasion M : Triggered rune charms nearby creatures.
Evoc
Chain Lightning: 1d6/level damage; 1 secondary bolt/level each deals half damage.
Contingency F : Sets trigger condition for another spell.
Forceful Hand: Hand pushes creatures away.
Freezing Sphere: Freezes water or deals cold damage.
Illus
Mislead: Turns you invisible and creates illusory double.
Permanent Image: Includes sight, sound, and smell.
Programmed Image M : As major image, plus triggered by event.
Shadow Walk: Step into shadow to travel rapidly.
Veil: Changes appearance of group of creatures.
Necro
Circle of Death M : Kills 1d4/level HD of creatures.
Create Undead M : Creates ghouls, ghasts, mummies, or mohrgs.
Eyebite: Target becomes panicked, sickened, and comatose.
Symbol of Fear M : Triggered rune panics nearby creatures.
Undeath to Death M : Destroys 1d4/level HD of undead (max 20d4).
Trans
Bear's Endurance, Mass: As bear's endurance, affects one subject/level.
Bull's Strength, Mass: As bull's strength, affects one subject/ level.
Cat's Grace, Mass: As cat's grace, affects one subject/level.
Control Water: Raises or lowers bodies of water.
Disintegrate:Makes one creature or object vanish.
Eagle's Splendor, Mass: As eagle's splendor, affects one subject/level.
Flesh to Stone: Turns subject creature into statue.
Fox's Cunning, Mass: As fox's cunning, affects one subject/ level.
Mage's Lucubration: Wizard only. Recalls spell of 5th level or lower.
Move Earth: Digs trenches and build hills.
Owl's Wisdom, Mass: As owl's wisdom, affects one subject/ level.
Stone to Flesh: Restores petrified creature.
Transformation M : You gain combat bonuses.
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Sorcerer/Wizard Spells
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