Abjuration
Level: Clr 8, Magic 6, Protection 6, Sor/Wiz 6
Area: 10-ft.-radius emanation, centered on you
Duration: 10 min./
level (D)
Spell Resistance: See text
An invisible barrier surrounds you and moves with you. The space within this barrier is impervious to most magical effects, including spells, spell-like abilities, and supernatural abilities. Likewise, it prevents the functioning of any magic items or spells within its confines.
An
antimagic field suppresses any spell or magical effect used within, brought into, or cast into the
area, but does not dispel it. Time spent within an
antimagic field counts against the suppressed spell's
duration.
Summoned creatures of any type and incorporeal undead wink out if they enter an
antimagic field. They reappear in the same
spot once the field goes away. Time spent winked out counts normally against the
duration of the conjuration that is maintaining the creature. If you cast
antimagic field in an
area occupied by a summoned creature that has
spell resistance, you must make a
caster level check (1d20 +
caster level) against the creature's
spell resistance to make it wink out. (The effects of instantaneous conjurations
are not affected by an
antimagic field because the conjuration itself is no longer in effect, only its result.)
A normal creature can enter the
area, as can normal missiles. Furthermore, while a magic sword does not function magically within the
area, it is still a sword (and a masterwork sword at that). The spell has no effect on golems and other constructs that are imbued with magic during their creation process and are thereafter self-supporting (unless they have been summoned, in which case they are treated like any other summoned creatures). Elementals, corporeal undead, and outsiders are likewise unaffected unless summoned. These creatures' spell-like or supernatural abilities, however, may be temporarily nullified by the field.
Dispel magic does not remove the field.
Should a creature be larger than the
area enclosed by the barrier, any part of it that lies outside the barrier is unaffected by the field.
Arcane Material Component: A pinch of powdered iron or iron filings.
Find topic in: Basics, Divine, Epic, Equipment, Magic, Monsters, Psionic, Rules of the Game |
|
d&d rpg Field SRD Antimagic Magic roleplaying 3.5 d20 d20 Magic A-B Spells 3.5 A-B rpg Spells dragons dungeons Field Antimagic dragons wizards dungeons SRD dnd Spells SRD wizards rpg rpg wizards roleplaying dragons roleplaying dnd srd dragons Field roleplaying |