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Shadow
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Greater Shadow
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Medium Undead (Incorporeal) |
Medium Undead (Incorporeal) |
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Hit Dice:
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3d12 (19 hp) |
9d12 (58 hp) |
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Initiative:
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+2 |
+2 |
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Speed:
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Fly 40 ft. (good) (8 squares) |
Fly 40 ft. (good) (8 squares) |
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Armor Class:
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13 (+2 Dex, +1 deflection), touch 13, flat-footed 11 |
14 (+2 Dex, +2 deflection), touch 14, flat-footed 12 |
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Base Attack/Grapple:
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+1/- |
+4/- |
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Attack:
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Incorporeal touch +3 melee (1d6 Str) |
Incorporeal touch +6 melee (1d8 Str) |
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Full Attack:
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Incorporeal touch +3 melee (1d6 Str) |
Incorporeal touch +6 melee (1d8 Str) |
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Space/Reach:
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5 ft./5 ft. |
5 ft./5 ft. |
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Special Attacks:
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Create spawn, strength damage |
Create spawn, strength damage |
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Special Qualities:
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Darkvision 60 ft., incorporeal traits, +2 turn resistance, undead traits |
Darkvision 60 ft., incorporeal traits, +2 turn resistance, undead traits |
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Saves:
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Fort +1, Ref +3, Will +4 |
Fort +3, Ref +5, Will +7 |
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Abilities:
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Str -, Dex 14, Con -,Int 6, Wis 12, Cha 13 |
Str -, Dex 15, Con -, Int 6, Wis 12, Cha 14 |
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Skills:
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Hide +8*, Listen +7, Search +4, Spot +7 |
Hide +14*, Listen +9, Search +6, Spot +9 |
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Feats:
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Alertness, Dodge |
Alertness, Dodge, Mobility, Spring Attack |
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Environment:
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Any |
Any |
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Organization:
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Solitary, gang (2-5), or swarm (6-11) |
Solitary |
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Challenge Rating:
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3
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8 |
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Treasure:
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None |
None |
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Alignment:
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Always chaotic evil |
Always chaotic evil |
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Advancement:
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4-9 HD (Medium) |
- |
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Level Adjustment:
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- |
- |