|
Shadow
|
Greater Shadow
|
|
Medium Undead (Incorporeal) |
Medium Undead (Incorporeal) |
Hit Dice:
|
3d12 (19 hp) |
9d12 (58 hp) |
Initiative:
|
+2 |
+2 |
Speed:
|
Fly 40 ft. (good) (8 squares) |
Fly 40 ft. (good) (8 squares) |
Armor Class:
|
13 (+2 Dex, +1 deflection), touch 13, flat-footed 11 |
14 (+2 Dex, +2 deflection), touch 14, flat-footed 12 |
Base Attack/Grapple:
|
+1/- |
+4/- |
Attack:
|
Incorporeal touch +3 melee (1d6 Str) |
Incorporeal touch +6 melee (1d8 Str) |
Full Attack:
|
Incorporeal touch +3 melee (1d6 Str) |
Incorporeal touch +6 melee (1d8 Str) |
Space/Reach:
|
5 ft./5 ft. |
5 ft./5 ft. |
Special Attacks:
|
Create spawn, strength damage |
Create spawn, strength damage |
Special Qualities:
|
Darkvision 60 ft., incorporeal traits, +2 turn resistance, undead traits |
Darkvision 60 ft., incorporeal traits, +2 turn resistance, undead traits |
Saves:
|
Fort +1, Ref +3, Will +4 |
Fort +3, Ref +5, Will +7 |
Abilities:
|
Str -, Dex 14, Con -,Int 6, Wis 12, Cha 13 |
Str -, Dex 15, Con -, Int 6, Wis 12, Cha 14 |
Skills:
|
Hide +8*, Listen +7, Search +4, Spot +7 |
Hide +14*, Listen +9, Search +6, Spot +9 |
Feats:
|
Alertness, Dodge |
Alertness, Dodge, Mobility, Spring Attack |
Environment:
|
Any |
Any |
Organization:
|
Solitary, gang (2-5), or swarm (6-11) |
Solitary |
Challenge Rating:
|
3
|
8 |
Treasure:
|
None |
None |
Alignment:
|
Always chaotic evil |
Always chaotic evil |
Advancement:
|
4-9 HD (Medium) |
- |
Level Adjustment:
|
- |
- |