Size: Small. Goblins gain a +1
size bonus to
Defense, a +1
size bonus on
attack rolls, and a +4
size bonus on Hide checks. They suffer a -4
size penalty on
grapple checks. Goblins must use smaller
weapons than humans use, and their lifting and carrying limits are three-quarters of those of a Medium character. See the
Small Characters sidebar for more information.
Ability Modifiers: -2 Strength, +2 Dexterity, -2 Charisma.
Darkvision: Goblins can see in the dark up to 60 feet.
Darkvision is black and white only, but it is otherwise like normal sight, and goblins can function with no light at all.
Skill Bonus: Goblins gain a +4 species bonus on Move Silently checks.
Free Language Skills: Read/Write Goblin, Speak Goblin.
Additional Languages: Common (or local language), Giant.
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