Small characters (such as gnomes, goblins, and halflings) gain a +1 size bonus to
Defense, a +1 size bonus on
attack rolls, and a +4 size bonus on Hide checks. They suffer a -4 penalty on
grapple checks.
Small characters' lifting and carrying limits are three-quarters of those of Medium characters.
Small characters generally move about two-thirds as fast as Medium characters (goblins are exceptions).
Small characters must use smaller
weapons than Medium characters. They must use two hands to wield a weapon of Medium, and a weapon must be of Tiny size or smaller for them to consider it as a light weapon.
Armor for Small characters can be chopped down from extant protective outfits. It costs the same as
Medium armor and weighs half as much. A Medium or larger creature cannot wear armor sized for a Small character.
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