Same as base creature
Death's Door (Su)
: A bogeyman appears to die if reduced to -10 hit points
. However, unless it is reduced to its negative Constitution score in hit points
, its "death" is only temporary; when the bogeyman's fast healing ability
(see below) brings its hit point
total to 1 or higher, it springs back to life.
Fast Healing 5 (Su)
: A bogeyman heals 5 points of damage
per round until it is reduced to its negative Constitution score, at which point it dies. This ability
does not enable the bogeyman to regrow or reattach severed body parts.
A bogeyman gains the following ability score
increases: Str +2, Con +4. A bogeyman must have a minimum Constitution score of 11.
A bogeyman rarely speaks, but it can read, write, and understand whatever languages
the base creature
By character class.
Bogeyman Tough Hero 9:
CR 10; Medium-size humanoid
; HD 9d10+63; hp 112; Mas 33; Init +1; Spd 30 ft.; Defense
19, touch 11, flat-footed 18 (+1 Dex, +3 natural, +5 class); BAB +6; Grap +9; Atk +11 melee (1d8+3 nonlethal, unarmed strike); Full Atk +11 melee (1d8+3 nonlethal, unarmed strike) or +9 melee (by weapon
) or +7 ranged; FS 5 ft. by 5 ft.; Reach
5 ft.; SQ death's door, fast healing
5, immunities; AL evil; SV Fort +13, Ref +4, Will +5; AP 5; Rep +3; Str 16, Dex 12, Con 24, Int 11, Wis 14, Cha 12.
Hide +7, Intimidate +13, Listen +8, Move Silently +4, Read/Write English, Speak English.
reduction 1/-, robust, stamina.
Variety of slashing weapons