USE PSIONIC DEVICE
(CHA; TRAINED ONLY)
Use this skill to activate
psionic devices, including
power stones (chunks of crystal that store specific powers) and
dorjes (slender crystal
wands charged with several uses of the same power), that otherwise you could not activate.
Check: You can use this skill to address a
power stone (to learn what powers are encoded on it) or to activate a
psionic item. This skill lets you use a
psionic item as if you had the manifesting ability or class features of another class, as if you were a different race, or as if you were a different
alignment.
You make Use
Psionic Device checks each time you activate a device such as a
dorje. If you are using the
check to emulate an
alignment or some other quality in an ongoing manner, you need to make the relevant emulation checks once per hour.
You must consciously choose what to emulate. That is, you must know what you are trying to emulate when you make an emulation
check. The DCs for various tasks involving Use
Psionic Device are summarized on the table below.
Activate Blindly: Some
psionic items are activated by
special specific thoughts or conceptions. You can activate such items as if you were using the activation method, even if you're not and even if you don't know it. You do have to use something equivalent. You have to wave the item around or otherwise attempt to get it to activate. You get a
special +2 bonus if you've activated the item at least once before.
If you fail the
check by 10 or more, you suffer brainburn. This brainburn affects you in the same way as brainburn that can occur when you attempt to manifest a power from a
power stone, except that the
damage is 1d4 points per
power level instead of 1d6. Brainburn
damage from activating blindly is in addition to brainburn
damage from manifesting a power from a
power stone.
Emulate an Ability Score: To manifest a power from a
power stone, you need a high ability score in the appropriate ability. Your effective ability score (appropriate to the class you're emulating when you try to manifest the power from the
power stone) is your
check result minus 15. If you already have a high enough score in the appropriate ability, you don't need to make this
check.
Emulate a Class Feature: Sometimes you need to use a class feature to activate a
psionic item. Your effective level in the emulated class equals your
check result minus 20. This skill does not let you use the class feature of another class. It just lets you activate items as if you had the class feature.
If the class whose feature you are emulating has an
alignment requirement, you must meet it, either honestly or by emulating an appropriate
alignment as a separate
check (see above).
Emulate a Race: Some
psionic items work only for certain races, or work better for those of certain races. You can use such an item as if you were a race of your choice. You can emulate only one race at a time.
Use a Dorje: Normally, to use a
dorje, you must have the
dorje's power on your class
power list. This use of the skill allows you to use a
dorje as if you had a particular power on your class
power list. This use of the skill applies to other power trigger
psionic items, if applicable.
a
power stone, you must first have addressed it to determine what powers it contains. In addition, manifesting a power from a
power stone requires a minimum score (10 +
power level) in the appropriate ability. If you don't have a high enough score, you must emulate
the ability score with a separate
check (see above). This use of the skill applies to other power completion
Try Again: Yes, but if you ever roll a natural 1 while attempting to activate an item and you fail, you can't try to activate it again for a day.
Special: You cannot take 10 with this skill.
A character with the
Psionic Affinity feat gets a +2 bonus on Use Psionic Device checks.
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