|
Nightmare
|
Nightmare, Cauchemar
|
|
Large Outsider (Evil, Extraplanar) |
Huge Outsider (Evil, Extraplanar) |
Hit Dice:
|
6d8+18 (45 hp) |
15d8+105 (172 hp) |
Initiative:
|
+6 |
+6 |
Speed:
|
40 ft. (8 squares), fly 90 ft. (good) |
40 ft. (8 squares), fly 90 ft. (good) |
Armor Class:
|
24 (-1 size, +2 Dex, +13 natural), touch 11, flat-footed 22 |
26 (-2 size, +2 Dex, +16 natural), touch 10, flat-footed 24 |
Base Attack/Grapple:
|
+6/+14 |
+15/+33 |
Attack:
|
Hoof +9 melee (1d8+4 plus 1d4 fire) |
Hoof +23 melee (2d6+10 plus 1d4 fire) |
Full Attack:
|
2 hooves +9 melee (1d8+4 plus 1d4 fire) and bite +4 melee (1d8+2) |
2 hooves +23 melee (2d6+10 plus 1d4 fire) and bite +18 melee (2d6+5) |
Space/Reach:
|
10 ft./5 ft. |
15 ft./10 ft. |
Special Attacks:
|
Flaming hooves, smoke |
Flaming hooves, smoke |
Special Qualities:
|
Astral projection, darkvision 60 ft., etherealness |
Astral projection, darkvision 60 ft., etherealness |
Saves:
|
Fort +8, Ref +7, Will +6 |
Fort +16, Ref +11, Will +10 |
Abilities:
|
Str 18, Dex 15, Con 16, Int 13, Wis 13, Cha 12 |
Str 31, Dex 14, Con 24, Int 16, Wis 12, Cha 12 |
Skills:
|
Concentration +12, Diplomacy +3, Intimidate +10, Knowledge (the planes) +10, Listen +12, Move Silently +11, Search +10, Sense Motive +10, Spot +12, Survival +10 (+12 on other planes and following tracks) |
Bluff +19, Concentration +25, Diplomacy +5, Disguise +1 (+3 acting), Intimidate +21, Knowledge (arcana) +21, Knowledge (the planes) +21, Listen +21, Move Silently +20, Search +21, Sense Motive +19, Spot +21, Survival +19 (+21 on other planes and following tracks) |
Feats:
|
Alertness, Improved Initiative, Run |
Alertness, Cleave, Improved Initiative, Power Attack, Run, Track |
Environment:
|
A evil-aligned plane |
A neutral evil plane |
Organization:
|
Solitary Solitary |
Solitary |
Challenge Rating:
|
5
|
11 |
Treasure:
|
None |
None |
Alignment:
|
Always neutral evil |
Always neutral evil |
Advancement:
|
7-10 HD (Large); 11-18 HD (Huge) |
- |
Level Adjustment:
|
+4 (cohort) |
+4 (cohort) |