Close (25 ft. + 5 ft./2 levels)
Area or Target:
5-ft.-radius spread; or one solid object or one crystalline creature
Will negates (object); Will negates (object) or Fortitude half; see text
Shatter creates a loud, ringing noise that breaks brittle, nonmagical objects; sunders a single solid, nonmagical object; or damages a crystalline creature.
Used as an area attack, shatter
destroys nonmagical objects of crystal, glass, ceramic, or porcelain. All such objects within a 5-foot radius of the point of origin are smashed into dozens of pieces by the spell. Objects weighing more than 1 pound per your level
are not affected, but all other objects of the appropriate composition are shattered.
Alternatively, you can target shatter
against a single solid object, regardless of composition, weighing up to 10 pounds per caster level
. Targeted against a crystalline creature (of any weight), shatter
deals 1d6 points of sonic damage
per caster level
(maximum 10d6), with a Fortitude save for half damage
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