Range: Medium (100 ft. + 10 ft./
level)
Target or Targets: One or more objects or creatures with a total weight of 250 lb. or less
Saving Throw: Will negates or Will negates (object); see text
Power Resistance: Yes or Yes (object); see text
You can affect one or more objects or creatures by concentrating your mind upon,
sending them in a deadly hail at your foes-or simply by hurling your foe! You can hurl one object or creature per
manifester level (maximum fifteen separate targets), as long as all are within the power's
range and each is no more than 10 feet away from another one. Each object or creature can be hurled a maximum distance of 10 feet per level.
You must succeed on ranged
attack rolls (one per creature or object thrown) to hit the target of the hurled items with the items, applying your Intelligence modifier to the
attack roll instead of your Dexterity modifier. Hurled
weapons deal their standard
damage (your Strength bonus does not apply; arrows or bolts deal
damage as daggers of their size when used in this manner). Other objects deal
damage ranging from 1 point per 25 pounds of weight (for less dangerous objects such as an empty barrel) to 1d6 points per 25 pounds of weight (for hard, dense objects such as a boulder).
Creatures are allowed Will saves (and
power resistance) to negate the effect, as are those whose held possessions are targeted by this power.
If you use this power to hurl a creature against a solid surface, it takes
damage as if it had fallen 10 feet (1d6 points).
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