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Gargantuan Aberration (Psionic) |
Hit Dice:
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25d8+200 (312 hp) |
Initiative:
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+2 |
Speed:
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20 ft. (4 squares) |
Armor Class:
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28 (-4 size, -2 Dex, +24 natural), touch 4, flatfooted 28 |
Base Attack/Grapple:
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+18/+40 |
Attack:
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Tentacle rake +24 melee (2d6+10/19-20) |
Full Attack:
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4 tentacle rakes +24 melee (2d6+10/19-20) |
Space/Reach:
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30 ft./30 ft. |
Special Attacks:
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Breath weapon, improved grab, psi-like abilities, swallow whole |
Special Qualities:
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Blindsight 100 ft., damage reduction 5/-, power resistance 25 |
Saves:
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Fort +16, Ref +6, Will +16 |
Abilities:
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Str 30, Dex 7, Con 27, Int 16, Wis 15, Cha 20 |
Skills:
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Climb +38, Knowledge (psionics) +31, Listen +30, Psicraft +31, Spot +30 |
Feats:
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Cleave, Improved Critical (tentacle rake), Improved Initiative, Power Attack, Psionic Endowment, Psionic Fist, Psionic Meditation, Speed of Thought, Wild Talent |
Environment:
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Underground |
Organization:
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Solitary |
Challenge Rating:
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15 |
Treasure:
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Standard |
Alignment:
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Always lawful evil |
Advancement:
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26-45 HD (Colossal) |
Level Adjustment:
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- |
A mature neothelid is a gigantic worm scores of feet long and weighing tens of thousands of pounds. Although they understand Undercommon, they rarely communicate in a meaningful way.
Breath Weapon (Su): Cone of acid 50 feet long, once every 1d4 rounds;
damage 14d10 acid, Reflex half DC 30.
Improved Grab (Ex): To use this ability, a neothelid must hit a creature with two tentacles during the same attack. If it gets a hold, it automatically deals tentacle
damage and can attempt to swallow the foe.
Psi-Like Abilities: At will-
body equilibrium, psionic charm (all targets, duration 15 days, DC 21*),
clairvoyant sense, psionic levitate, read thoughts (DC 17*),
psionic suggestion (seven targets, DC 17*),
telekinetic force (500 lb., DC 18*),
telekinetic maneuver (+4 bonus, DC 19*),
telekinetic thrust (500 lb., DC 18*),
psionic teleport, trace teleport, truevenom (DC 19); 3/day-
mind thrust (15d10, DC 23*),
psychic thrust (6d6, DC 16**).
Manifester level 15th. The save DCs are Charisma-based.
**Includes the inherent +4 save adjustment described in the power.
Swallow Whole (Ex): A neothelid can try to swallow a grabbed opponent of a smaller size than itself by making a successful
grapple check. Once inside, the opponent takes 2d8+15 points of crushing
damage plus 2d6 points of acid
damage per round from stomach secretions. A swallowed creature can cut its way out by using a
light slashing or piercing
weapon to deal 25 points of
damage to the stomach (AC 22). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out. A neothelid's interior can hold 1 Huge, 2 Large, 8 Medium, 32 Small, 128 Tiny, or 512 Diminutive or smaller opponents.
Blindsight (Ex): A neothelid can use nonvisual means to ascertain all foes within 100 feet as a sighted creature would.