This spell wards the subject and creates a mystic connection between you and the subject so that some of its wounds are transferred to you. The subject gains a +1 deflection bonus to AC and a +1
resistance bonus on saves. Additionally, the subject takes only half
damage from all wounds and attacks (including that dealt by
special abilities) that deal
hit point damage. The amount of
damage not taken by the warded creature is taken by you. Forms of
harm that do not involve
hit points, such as
charm effects, temporary ability
damage,
level draining, and death effects, are not affected. If the subject suffers a reduction of
hit points from a lowered Constitution score, the reduction is not split with you because it is not
hit point damage. When the spell ends, subsequent
damage is no longer divided between the subject and you, but
damage already split is not reassigned to the subject.
If you and the subject of the spell move out of
range of each other, the spell ends.