Mass Inflict Light Wounds

Necromancy
Level: Acolyte 5; Components: V, S; Casting Time: Attack action; Range: Close (25 ft. + 5 ft./2 levels); Target: One creature/level, no two of which can be more than 30 ft. apart; Duration: Instantaneous; Saving Throw: Will half (harmless); Spell Resistance: Yes (harmless)
Negative energy spreads out in all directions from the point of origin, dealing 1d8 points of damage +1 point per caster level to nearby living enemies.
Mass inflict light wounds heals undead in its area rather than damaging them.
Find topic in: Arcana, Creatures
Mystic
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