Inflict Light Wounds

Necromancy
Level: Acolyte 1; Components: V, S; Casting Time: Attack action; Range: Touch; Target: Creature touched; Duration: Instantaneous; Saving Throw: Will half; Spell Resistance: Yes
The caster lays his or her hand upon a creature and channels negative energy that deals 1d8 points of damage +1 point per caster level (maximum +5).
Since undead are powered by negative energy, this spell cures them of a like amount of damage rather than harming them.
Find topic in: Arcana, Creatures, Magic
Mass Inflict Light Wounds
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