The recipient's eyes are replaced with ocular implants capable of firing thin laser beams.
Benefit: Using laser optics is an
attack action that does not provoke
attacks of opportunity. A "laser eye" deals 2d6 points of fire
damage, threatens a
critical hit on a natural 20, and has a range increment of 20 feet. Each additional eye adds +2 to the
damage roll (thus, a pair of laser eyes would deal 2d6+2 points of fire
damage).
A creature equipped with multiple laser eyes must fire them simultaneously at the same target.