The recipient's eyes are replaced with ocular implants capable of firing thin laser beams.
Using laser optics is an attack action
that does not provoke attacks of opportunity
. A "laser eye" deals 2d6 points of fire damage
, threatens a critical hit
on a natural 20, and has a range increment of 20 feet. Each additional eye adds +2 to the damage
roll (thus, a pair of laser eyes would deal 2d6+2 points of fire damage
A creature equipped with multiple laser eyes must fire them simultaneously at the same target.
-/2 (per eye).
Base Purchase DC:
Single 25, pair 28.