Acid Resistance 10 (Ex): An
acid rainer ignores the first 10 points of
acid damage from any single attack.
Acid Spray (Ex): Once every 1d4 rounds, an
acid rainer can spray out a cloud of caustic mist that fills a 30-foot radius spread centered on itself. Each
creature within this area takes 2d6 points of
acid damage, or half
damage if a Reflex save succeeds (DC 10 + 1/2 the
acid rainer's Hit Dice + its Constitution modifier).
Acid Touch (Ex): An
acid rainer's tentacles are coated with a caustic secretion that deals 1d6 points of
acid damage on a successful hit.
Elemental: An
acid rainer has the traits and immunities common to elementals.
Improved Grab (Ex): To use this
ability, the
acid rainer must hit a single opponent at least one
size category smaller than itself with two tentacle attacks during the same round. If it gets a hold, it automatically deals
damage for two tentacle attacks (including
acid) each round that the hold is maintained.
Skill Bonuses: An
acid rainer gains a +8 species bonus on Hide checks and a +4 species bonus on Move Silently checks.
Acid Rainer: CR 8; Huge
elemental (air); HD 8d8+40; hp 76; Mas -; Init -2; Spd 5 ft., fly 40 ft. (average);
Defense 10, touch 6, flat-footed 10 (-2
size, -2 Dex, +4 natural); BAB +6; Grap +19; Atk +9 melee (1d4+5 plus 1d6
acid, tentacle); Full Atk +9 melee (1d4+5 plus 1d6
acid, 6 tentacles) or +2 ranged; FS 15 ft. by 15 ft.;
Reach 20 ft. with tentacles; SQ
acid resistance 10,
acid spray (DC 19),
acid touch, darkvision 60 ft.,
elemental,
improved grab; AL none; SV Fort +7, Ref +4, Will +2; AP 0; Rep +0; Str 20, Dex 7, Con 20, Int 6, Wis 11, Cha 11.
Skills: Hide +6, Listen +6, Move Silently +8, Spot +6.
Advancement: 9-16 HD (Huge); 17-24 HD (Gargantuan); 25-31 HD (Colossal).
Advanced Acid Rainer: CR 11; Gargantuan
elemental (air); HD 20d8+140; hp 230; Mas -; Init -2; Spd 5 ft., fly 40 ft. (average);
Defense 12, touch 4, flat-footed 12 (-4
size, -2 Dex, +8 natural); BAB +15; Grap +36; Atk +20 melee (1d8+9 plus 1d6
acid, tentacle); Full Atk +20 melee (1d8+9 plus 1d6
acid, 6 tentacles) or +9 ranged; FS 20 ft. by 20 ft.;
Reach 25 ft. with tentacles; SQ
acid resistance 10,
acid spray (DC 27),
acid touch, darkvision 60 ft.,
elemental,
improved grab; AL none; SV Fort +13, Ref +12, Will +6; AP 0; Rep +0; Str 28, Dex 7, Con 24, Int 6, Wis 11, Cha 11.
Skills: Hide +11, Listen +12, Move Silently +16, Spot +12.