Action Points: Strong heroes gain a number of
action points equal to 5 + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
Climb (Str),
Craft (structural) (Int),
Handle Animal (Cha),
Jump (Str), Knowledge (current events, popular culture, streetwise, tactics) (Int),
Profession (Wis),
Read/Write Language (none),
Repair (Int),
Speak Language (none), and
Swim (Str).
Skill Points at 1st Level: (3 + Int modifier)x4.
Skill Points at Each Additional Level: 3 + Int modifier.
Table: The Strong Hero
|
Class Level
|
Base Attack Bonus
|
Fort Save
|
Ref Save
|
Will Save
|
Class Features
|
Defense Bonus
|
Reputation Bonus
|
1st |
+1
|
+1
|
+0
|
+0
|
Talent
|
+1
|
+0
|
2nd |
+2
|
+2
|
+0
|
+0
|
Bonus feat
|
+2
|
+0
|
3rd |
+3
|
+2
|
+1
|
+1
|
Talent
|
+2
|
+0
|
4th |
+4
|
+2
|
+1
|
+1
|
Bonus feat
|
+3
|
+0
|
5th |
+5
|
+3
|
+1
|
+1
|
Talent
|
+3
|
+1
|
6th |
+6/+1
|
+3
|
+2
|
+2
|
Bonus feat
|
+3
|
+1
|
7th |
+7/+2
|
+4
|
+2
|
+2
|
Talent
|
+4
|
+1
|
8th |
+8/+3
|
+4
|
+2
|
+2
|
Bonus feat
|
+4
|
+1
|
9th |
+9/+4
|
+4
|
+3
|
+3
|
Talent
|
+5
|
+2
|
10th |
+10/+5
|
+5
|
+3
|
+3
|
Bonus feat
|
+5
|
+2
|
At 1st, 3rd, 5th, 7th, and 9th level, the Strong hero selects a
talent from the following
talent trees. Some trees have a set order that must be followed, while others provide a list to choose from. As long as the hero qualifies, he or she can select freely from any and all
talent trees. No
talent can be selected more than once unless expressly indicated.
Extreme Effort Talent Tree
A Strong hero can push him or herself to make an
extreme effort. The effort must relate either to a Strength check or a Strength-based
skill check. You must decide to use this
ability before making the check.
Extreme Effort: The effort requires a
full-round action and provides a +2 bonus on the check.
Ignore Hardness Talent Tree
The Strong hero has an innate
talent for finding weaknesses in objects. This allows a Strong hero to ignore some of an object's hardness when making a melee attack to break it.
Ignore Hardness: The Strong hero ignores 2 points of an object's hardness.
Improved Ignore Hardness: The Strong hero ignores 2 additional points of an object's hardness (for a total of 4).
Advanced Ignore Hardness: The Strong hero ignores 2 additional points of an object's hardness (for a total of 6).
The Strong hero has an innate
talent that increases melee
damage.
Melee Smash: The Strong hero receives a +1 bonus on melee
damage.
Improved Melee Smash: The Strong hero receives an additional +1 bonus on melee
damage (+2 total).
Advanced Melee Smash: The Strong hero receives an additional +1 bonus on melee
damage (+3 total).
At 2nd, 4th, 6th, 8th, and 10th level, the Strong hero gains a
bonus feat. This feat must be selected from the following list, and the Strong hero must meet any
prerequisites.
Animal Affinity,
Archaic Weapons Proficiency,
Athletic,
Blind-Fight,
Brawl,
Cleave,
Combat Martial Arts,
Combat Reflexes,
Great Cleave,
Improved Brawl,
Improved Combat Martial Arts,
Power Attack,
Weapon Focus.
Find topic in: Arcana, Bullet Points, Future |
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