|
Large Aberration |
Hit Dice:
|
42d8+546 (735 hp) |
Initiative:
|
+11 (+7 Dex, +4 Improved Initiative) |
Speed:
|
50 ft., fly 90 ft. (perfect) |
AC:
|
40 (+3 Dex, -1 size, +24 natural) |
Base Attack/Grapple:
|
+31/+47 |
Attack:
|
Sting +43 (1d6+12/19-20 plus poison) melee |
Full Attack:
|
Sting +43 (1d6+12/19-20 plus poison) melee, 4 pincers +41 (2d8+6/19-20) melee, bite +40 (3d6+6 plus poison) melee |
Space/Reach:
|
5 ft./5 ft. |
Special Attacks:
|
Aura of doom, concealing aura, frightful presence, poison, spell-like abilities |
Special Qualities:
|
DR 10/epic, darkvision 60 ft., fast healing 10, immune to all mind-affecting effects, low-light vision, SR 34; scent |
Saves:
|
Fort +29, Ref +21, Will +38 |
Abilities:
|
Str 34, Dex 25, Con 36, Int 14, Wis 40, Cha 44 |
Skills:
|
Heal +24, Hide +33, Jump +45, Knowledge (nature) +34, Listen +47, Move Silently +33, Spot +47 |
Feats:
|
Alertness, Cleave, Combat Reflexes, Dodge, Great Cleave, Great Fortitude, Improved Bull Rush, Improved Critical (pincers), Improved Critical (sting), Improved Initiative, Multiattack, Power Attack, Weapon Focus (pincers), Weapon Focus (sting) |
Epic Feats:
|
Blinding Speed
|
Climate/Terrain:
|
Any |
Organization:
|
Solitary |
Challenge Rating:
|
24 |
Treasure:
|
Standard |
Alignment:
|
Usually lawful neutral |
Advancement:
|
43-52 HD (Large); 53-70 HD (Huge) |