| Large Aberration | |
| Hit Dice: | 42d8+546 (735 hp) |
| Initiative: | +11 (+7 Dex, +4 Improved Initiative) |
| Speed: | 50 ft., fly 90 ft. (perfect) |
| AC: | 40 (+3 Dex, -1 size, +24 natural) |
| Base Attack/Grapple: | +31/+47 |
| Attack: | Sting +43 (1d6+12/19-20 plus poison) melee |
| Full Attack: | Sting +43 (1d6+12/19-20 plus poison) melee, 4 pincers +41 (2d8+6/19-20) melee, bite +40 (3d6+6 plus poison) melee |
| Space/Reach: | 5 ft./5 ft. |
| Special Attacks: | Aura of doom, concealing aura, frightful presence, poison, spell-like abilities |
| Special Qualities: | DR 10/epic, darkvision 60 ft., fast healing 10, immune to all mind-affecting effects, low-light vision, SR 34; scent |
| Saves: | Fort +29, Ref +21, Will +38 |
| Abilities: | Str 34, Dex 25, Con 36, Int 14, Wis 40, Cha 44 |
| Skills: | Heal +24, Hide +33, Jump +45, Knowledge (nature) +34, Listen +47, Move Silently +33, Spot +47 |
| Feats: | Alertness, Cleave, Combat Reflexes, Dodge, Great Cleave, Great Fortitude, Improved Bull Rush, Improved Critical (pincers), Improved Critical (sting), Improved Initiative, Multiattack, Power Attack, Weapon Focus (pincers), Weapon Focus (sting) |
| Epic Feats: | Blinding Speed |
| Climate/Terrain: | Any |
| Organization: | Solitary |
| Challenge Rating: | 24 |
| Treasure: | Standard |
| Alignment: | Usually lawful neutral |
| Advancement: | 43-52 HD (Large); 53-70 HD (Huge) |