Benefit: When the character enters a
rage, he or she can incite a
barbarian rage in any or all allies within 60 feet. (Any ally who doesn't
wish to become enraged is unaffected.) The ally gains +4 to Strength, +4 to Constitution, and a +2 morale bonus on Will saves, but takes a -2 penalty to AC, for as long as the character remains raging. The
rage of affected allies lasts a number of rounds equal to 3 + their Constitution modifier, regardless of whether they remain within 60 feet of the character. This is otherwise identical with normal
barbarian rage (including the fatigue at its end).