Level: Acolyte 2;
Components: V, S, M/DF;
Casting Time: Attack action;
Range: Close (25 ft. + 5 ft./2 levels);
Area: 5-ft. radius spread, or one solid object or crystalline creature;
Duration: Instantaneous;
Saving Throw: Will negates (object) or Fortitude half (see text);
Spell Resistance: Yes (object)
Used as an
area attack, shatter destroys nonmagical objects of crystal, glass, porcelain, or ceramic, such as vials, bottles, flasks, jugs, windows, mirrors, and so forth. All such objects within a 5-foot radius of the point of origin are smashed into dozens of pieces by the
spell. Objects weighing more than 1 pound per caster
level are not affected, but all other objects of the appropriate composition are shattered.
Alternatively, the caster can
target this
spell against a single solid object, regardless of composition, weighing up to 10 pounds per caster
level.
Targeted against a crystalline creature (of any weight), shatter deals 1d6 points of sonic
damage per caster
level (maximum 10d6), with a Fortitude save for half
damage.