Level: Acolyte 3,
Mage 3;
Components: V, S;
Casting Time: Attack action;
Range: Medium (100 ft. + 10 ft./
level);
Target or
Area: One spellcaster, creature, or object; or 30-ft.-radius
burst;
Duration: Instantaneous;
Saving Throw: None;
Spell Resistance: No
A caster can use dispel magic to end ongoing
spells that have been cast on a creature or object, to temporarily suppress the magical abilities of a magic item, to end ongoing
spells (or at least their effects) within an
area. A dispelled spell ends as if its
duration had expired. Dispel magic can dispel (but not counter) the ongoing effects of supernatural abilities as well as
spells. Dispel magic affects spell-like effects just as it affects
spells.
Note: The effects of
spells with instantaneous
duration can't be dispelled, because the magical
effect is already over before the dispel magic can take
effect.
Targeted Dispel: One object, creature, or
spell is the
target of the
spell. The caster makes a dispel check against the
spell or against each ongoing
spell currently in
effect on the object or creature. A dispel check is 1d20 +1 per caster
level (maximum +10) against a DC of 11 + the
spell's caster
level.
If the spellcaster targets an object or creature that is the
effect of an ongoing
spell, he or she makes a dispel check to end the
spell.
If the object that is targeted is a magic item, the caster makes a dispel check against the item's caster
level. If the caster succeeds, all the item's magical properties are suppressed for 1d4 rounds, after which the item recovers on its own. A suppressed item becomes nonmagical for the
duration of the
effect. The item's physical properties are unchanged:
A caster automatically succeeds on his or her dispel check against any
spell that he or she cast.
Area Dispel: The
spell affects everything within a 30-foot radius.
For each creature that is the
target of one or more
spells, the caster makes a dispel check against the spell with the highest caster
level. If that fails, the caster makes dispel checks against progressively weaker
spells until he or she dispels one spell (which discharges the dispel so far as that
target is concerned) or fails all the checks. The creature's magic items are not affected.
For each object that is the
target of one or more
spells, the caster make dispel checks as with creatures. Magic items are not affected by
area dispels.
For each ongoing
area or
effect spell centered within the dispel magic's
area, the caster makes a dispel check to dispel the
spell.
For each ongoing
spell whose
area overlaps that of the dispel, the caster makes a dispel check to end the
effect, but only within the
area of the dispel magic.
A caster may choose to automatically succeed on dispel checks against any
spell that he or she has cast.
Find topic in: Magic |
|
roleplaying roleplaying msrd Magic srd mrd msrd mrd wizards 3.5 srd MRD roleplaying Magic Magic roleplaying rpg 3.5 mrd Magic Magic Magic msrd wizards Magic modern mrd Magic MRD msrd mrd Magic Magic rpg d20 rpg 3.5 Dispel msrd Dispel d20 rpg Spells srd Magic |