Knowledge (arcane lore) DC:
Creature touched; Duration:
Instantaneous; Saving Throw:
Yes (harmless; see text); Spell Resistance:
developed with the heal
seed channel positive energy into a creature to wipe away disease
and injury. Such an incantation
completely cures all diseases, blindness, deafness, hit point damage
, and temporary ability damage
. To restore permanent ability damage
, increase the Knowledge (arcane lore) check DC by +4. The heal
seed neutralizes poisons in the subject's system so that no additional damage
or effects are suffered.
It offsets feeblemindedness and cures mental disorders caused by spells or injury to the brain. It dispels all magical effects penalizing the character's abilities, including effects caused by spells and even incantations
developed with the afflict
seed. Only a single application of the incantation
is needed to simultaneously achieve all these effects. It does not restore levels or Constitution points lost due to death.
To dispel all negative energy levels afflicting the target
, increase the Knowledge (arcane lore) check DC by +2.