Display: Auditory and visual
Duration: 1 round/
level (D)
Your mind splits into two independent parts. Each part functions in complete autonomy, like two characters in one body. Your new "second mind" does not control your body physically but is free to take one
standard action in each round if the action is purely mental (such as manifesting a power) in the same round you take your normal actions.
Your second mind takes its first action on your turn in the round after schism is manifested.
Both your minds communicate with each other telepathically. If you are subject to a compulsion or charm effect while you are of two minds, make a second
saving throw if you fail the first. If you fail both, then the
schism ends and you are affected normally by the power. If you fail just one, the
schism ends immediately, but you are not subject to the compulsion or charm.
Your second mind does not gain any advantages if you are subject to a
haste effect, although you gain the overall standard benefits.
Find topic in: Psionic |
|
dnd SRD SRD Schism d&d 3.5 dragons Q-W Psionic SRD dungeons Schism rpg d20 SRD dungeons dragons d20 dungeons Powers wizards SRD 3.5 dragons srd Powers Schism 3.5 roleplaying wizards wizards dungeons 3.5 roleplaying d20 d20 3.5 rpg roleplaying SRD wizards |