You call a
weapon "from thin air" into your waiting hand (actually, it is a real
weapon hailing from another location in space and time). You don't have to see or know of a
weapon to call it-in fact, you can't call a
specific weapon; you just specify the kind. If you call a projectile weapon, it comes with 3d6 nonmagical bolts, arrows, or sling bullets, as appropriate. The weapon is made of ordinary materials as appropriate for its kind. If you relinquish your grip on the weapon you called for 2 or more consecutive rounds, it automatically returns to wherever it originated.