PSIONIC ITEM CREATION FEATS
Manifesters can use their personal power to create lasting psionic
items. Doing so, however, is draining. A manifester must put a little of himself or herself into every psionic
item he or she creates.
Power and energy that the manifester would normally keep is expended when making a psionic
item. The experience point cost of using a psionic item creation feat
equals 1/25 the cost of the item in gold pieces. A character cannot spend so much XP on an item that he or she loses a level. However, upon gaining enough XP to attain a new level, he or she can immediately expend XP on creating an item rather than keeping the XP to advance a level.
Raw Materials Cost:
Creating a psionic
item requires costly components, most of which are consumed in the process. The cost of these materials equals 1/2 the cost of the item.
Using a psionic item creation feat
also requires access to a laboratory or psionic
workshop, special tools, and other equipment. A character generally has access to what he or she needs unless unusual circumstances apply (such as if he's traveling far from home).
to create a psionic
item depends on the feat and the cost of the item. The minimum time
is one day.
Item Cost: Craft Dorje
, Imprint Stone
, and Scribe Tattoo
create items that directly reproduce the effects of powers, and the strength of these items depends on their manifester level
-that is, a power from such an item has the strength it would have if manifested by a manifester of that level. Often, that is the minimum manifester level
necessary to manifest the power. (Randomly discovered items usually follow this rule.) However, when making such an item, the item's strength can be set higher than the minimum. Any time
a character creates an item using a power augmented by spending additional power points
, the character's effective manifester level
for the purpose of calculating the item's cost increases by 1 for each 1 additional power point
spent. (Augmentation is a feature of many powers that allows the power to be amplified in various ways if additional power points
are spent.) All other level-dependent parameters of the power forged into the item are set according to the effective manifester level
The price of psionic
items (and thus the XP cost
and the cost of the raw materials) depends on the level of the power and a character's manifester level
. The character's manifester level
must be high enough that the item creator can manifest the power at the chosen level. To find the final price in each case, multiply the character's manifester level
by the power level
, then multiply the result by a constant, as shown below.
|Find topic in: Epic, Psionic|
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