|
Large Vermin |
Hit Dice:
|
5d8+10 (32 hp) |
Initiative:
|
+1 |
Speed:
|
20 ft. (4 squares), fly 60 ft. (good) |
Armor Class:
|
14 (-1 size, +1 Dex, +4 natural), touch 10, flat-footed 13 |
Base Attack/Grapple:
|
+3/+11 |
Attack:
|
Sting +6 melee (1d3+6 plus poison) |
Full Attack:
|
Sting +6 melee (1d3+6 plus poison) |
Space/Reach:
|
10 ft./5 ft. |
Special Attacks:
|
Poison
|
Special Qualities:
|
Darkvision 60 ft., vermin traits |
Saves:
|
Fort +6, Ref +2, Will +2 |
Abilities:
|
Str 18, Dex 12, Con 14, Int -, Wis 13, Cha 11 |
Skills:
|
Spot +9, Survival +1* |
Feats:
|
- |
Environment:
|
Temperate forests |
Organization:
|
Solitary, swarm (2-5), or nest (11-20) |
Challenge Rating:
|
3 |
Advancement:
|
6-8 HD (Large); 9-15 HD (Huge) |
Level Adjustment:
|
- |