One willing creature or object (up to a 2-ft. cube/level
None or Will negates (object)
No or Yes (object)
When cast, this spell not only prevents divination
spells from working to detect or locate the creature or object affected by sequester,
it also renders the affected creature or object invisible to any form of sight or seeing (as the invisibility
spell). The spell does not prevent the subject from being discovered through tactile means or through the use of devices. Creatures affected by sequester
become comatose and are effectively in a state of suspended animation until the spell wears off or is dispelled.
The Will save prevents an attended or magical object from being sequestered.
There is no save to see the sequestered
creature or object or to detect it with a divination
A basilisk eyelash, gum arabic, and a dram of whitewash.
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