Level: Clr 0, Drd 0, Pal 1, Rgr 1, Sor/Wiz 0
You determine whether a creature, object, or area has been poisoned or is poisonous. You can determine the exact type of
poison with a DC 20 Wisdom check. A character with the
Craft (alchemy) skill may try a DC 20
Craft (alchemy) check if the Wisdom check fails, or may try the
Craft (alchemy) check prior to the Wisdom check.
The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.