| Colossal Plant | |
| Hit Dice: | 50d8+880 (1,105 hp) |
| Initiative: | +3 (-1 Dex, +4 Improved Initiative) |
| Speed: | 60 ft. |
| AC: | 41 (-1 Dex, -8 size, +40 natural) |
| Base Attack/Grapple: | +37/+72 |
| Attack: | Slam +51 (10d6+19/19-20(+1d6 on critical hit)) melee |
| Full Attack: | 2 slams +51 (10d6+19/19-20 (+1d6 on a critical hit)) melee |
| Attacks: | 2 slams +49 melee |
| Damage: | Slam 10d6+19/19-20 |
| Space/Reach: | 30 ft./30 ft. |
| Special Attacks: | Animate trees, trample, triple Damage against objects, spell-like abilities |
| Special Qualities: | Plant traits, SR 29, DR 10/- |
| Saves: | Fort +45, Ref +17, Will +33 |
| Abilities: | Str 48, Dex 8, Con 42, Int 19, Wis 33, Cha 35 |
| Skills: | Diplomacy +61, Hide -12, Intimidate +62, Jump +31, Knowledge (any one) +57, Listen +63, Sense Motive +56, Spot +43, Survival +51 |
| Feats: | Alertness, Endurance, Great Fortitude, Improved Critical (slam), Improved Initiative, Iron Will, Lightning Reflexes, Power Attack, Weapon Focus (slam) |
| Epic Feats: | Epic Endurance, Epic Reflexes, Epic Toughness (x4), Epic Weapon Focus (slam), Epic Will |
| Climate/Terrain: | Any forest |
| Organization: | Solitary or with grove of treants |
| Challenge Rating: | 25 |
| Treasure: | Standard |
| Alignment: | Always neutral good |
| Advancement: | 51-150 HD (Colossal) |