Remove Paralysis

Conjuration (Healing)
Level: Acolyte 2; Components: V, S; Casting Time: Attack action; Range: Close (25 ft. + 5 ft./2 levels); Targets: Up to four creatures, no two of which can be more than 30 ft. apart; Duration: Instantaneous; Saving Throw: Will negates (harmless); Spell Resistance: Yes (harmless)
The caster can free one or more creatures from the effects of any temporary paralysis or related magic, including a hold spell or a slow spell. If the spell is cast on one creature, the paralysis is negated. If cast on two creatures, each receives another save with a +4 resistance bonus against the effect that afflicts it. If cast on three or four creatures, each receives another save with a +2 resistance bonus.
The spell does not restore ability scores reduced by penalties, damage, or loss.