Benefit: As an
attack action, you can maneuver your
mecha to jump or fall onto opponents, using the
mecha's body to crush them. This attack is useful only against creatures at least two size categories smaller than your
mecha. The base
damage for a crush attack depends on your
mecha's size category, as given below. Add 1.5 times your
mecha-modified Strength bonus to this base
damage to determine the total
damage for the attack.
A crush attack deals bludgeoning
damage and affects as many creatures as can fit under your
mecha's body. Each creature in the affected area must succeed on a Reflex save (DC 10 + your
mecha's size modifier for
grapple attacks). On a failure, the creature is pinned and automatically takes crush
damage each round the pin is maintained.