Arcane 5; Components:
V, S, M; Casting Time: Attack action
50 projectiles, all of which must be in contact with each other at the time of casting; Duration:
; Saving Throw:
Will negates (harmless, object); Spell Resistance:
Yes (harmless, object)
You turn ammunition
(such as arrows, bolts, bullets, and shuriken) into incorporeal projectiles that damage
only their intended targets.
pass through intervening obstacles (including armor
) and thus ignore cover
bonuses and equipment bonuses to Defense
. Barriers of magical force, such as a wall of force
, stops them. Phantom bullets
count as having a +3 enhancement bonus for the purpose of overcoming damage
reduction, although they don't actually receive the enhancement bonus on attacks or damage
. Additionally, the phantom bullets
disappear 1d4 rounds after being fired, making it impossible to gather ballistic evidence.
In addition to the bullets, the caster needs a small chunk of lithium.