Display: Material and visual
Duration: 1 min./
level (D) for a creature; 1 hour/
level (D) for an object
As
metamorphosis, except that this power enables you to assume the form of any single nonunique object or creature (of any type) from Fine to Colossal size. The assumed form cannot have more Hit
Dice than twice your
manifester level (to a maximum of 50 HD). Unlike
metamorphosis, this power allows incorporeal, ectoplasmic, or
gaseous forms to be assumed.
You gain all extraordinary and supernatural abilities (both
special attacks and special qualities) of the assumed form, but you lose your own supernatural abilities. You also gain the type of the new form (for example, dragon or magical beast) in place of your own. The new form does not disorient you. Parts of your body or pieces of equipment that are separated from you do not revert to their original form.
You can become just about anything you are familiar with. You can change form once each round as a swift action.
The change takes place either immediately before your regular action or immediately after it, but not during the action.
If you use this power to create a
disguise, you get a +10 bonus on your
Disguise check.
As an inanimate object, you lose all
mobility; however, you retain your ability to manifest powers normally.
XP Cost: 200 XP.