|
Large Magical Beast |
Hit Dice:
|
6d10+18 (51 hp) |
Initiative:
|
+1 |
Speed:
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10 ft. (2 squares), swim 40 ft. |
Armor Class:
|
18 (-1 size, +1 Dex, +8 natural), touch 10, flat-footed 17 |
Base Attack/Grapple:
|
+6/+14 |
Attack:
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Claw +9 melee (1d6+4) |
Full Attack:
|
2 claws +9 melee (1d6+4) and bite +4 melee (1d8+2) |
Space/Reach:
|
10 ft./5 ft. |
Special Attacks:
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Rend 2d6+6 |
Special Qualities:
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Darkvision 60 ft., hold breath, low-light vision, scent |
Saves:
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Fort +8, Ref +6, Will +5 |
Abilities:
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Str 19, Dex 12, Con 17, Int 2, Wis 13, Cha 10 |
Skills:
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Listen +8, Spot +7, Swim +12 |
Feats:
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Alertness, Endurance, Iron Will |
Environment:
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Temperate aquatic |
Organization:
|
Solitary, pair, or pride (5-12) |
Challenge Rating:
|
4 |
Treasure:
|
None |
Alignment:
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Always neutral |
Advancement:
|
7-9 HD (Large); 10-18 HD (Huge) |
Level Adjustment:
|
- |