|
Medium Magical Beast |
Hit Dice:
|
4d10 (22 hp) |
Initiative:
|
+3 |
Speed:
|
40 ft. (8 squares) |
Armor Class:
|
16 (+3 Dex, +3 natural), touch 13, flat-footed 13 |
Base Attack/Grapple:
|
+4/+4 |
Attack:
|
Bite +4 melee (1d6) |
Full Attack:
|
Bite +4 melee (1d6) |
Space/Reach:
|
5 ft./5 ft. |
Special Attacks:
|
-
|
Special Qualities:
|
Blink, darkvision 60 ft., dimension door, low-light vision, scent |
Saves:
|
Fort +4, Ref +7, Will +4 |
Abilities:
|
Str 10, Dex 17, Con 10, Int 10, Wis 13, Cha 11 |
Skills:
|
Hide +3, Listen +5, Sense Motive +3, Spot +5, Survival +4 |
Feats:
|
Iron Will, Run, TrackB |
Environment:
|
Temperate plains |
Organization:
|
Solitary, pair, or pack (7-16) |
Challenge Rating:
|
2 |
Treasure:
|
None |
Alignment:
|
Usually lawful good |
Advancement:
|
5-7 HD (Medium); 8-12 HD (Large) |
Level Adjustment:
|
+2 (cohort) |