A creature with this feat can create any construct whose prerequisites
it meets. Enchanting a construct takes one day for each 1,000 gp in its market price. To enchant a construct, a spellcaster must spend 1/25 the item's price in XP and use up raw materials costing half of this price (see individual construct monster
entries for details).
A creature with this feat can repair constructs that have taken damage
. In one day of work, the creature can repair up to 20 points of damage
by expending 50 gp per point of damage
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