Benefit: A creature with this feat can create any construct whose
prerequisites it meets. Enchanting a construct takes one day for each 1,000 gp in its market price. To enchant a construct, a spellcaster must spend 1/25 the item's price in XP and use up raw materials costing half of this price (see individual construct
monster entries for details).
A creature with this feat can repair constructs that have taken
damage. In one day of work, the creature can repair up to 20 points of
damage by expending 50 gp per point of
damage repaired.