Conjuration (Creation)
Components: V, S, M, F; see text
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 20-ft.-square structure
Duration: 2 hours/
level (D)
You conjure a sturdy cottage or lodge made of material that is common in the area where the spell is cast. The
floor is
level, clean, and dry. In all respects the lodging resembles a normal cottage, with a sturdy
door, two shuttered windows, and a small fireplace.
The shelter has no heating or cooling source (other than natural insulation qualities). Therefore, it must be heated as a normal dwelling, and extreme heat adversely affects it and its occupants. The dwelling does, however, provide considerable security otherwise-it is as strong as a normal stone building, regardless of its material composition. The dwelling resists flames and fire as if it were stone. It is impervious to normal missiles (but not the sort cast by siege engines or giants).
The
door, shutters, and even chimney are secure against intrusion, the former two being
arcane locked and the latter secured by an iron grate at the top and a narrow flue. In addition, these three areas are protected by an
alarm spell. Finally, an
unseen servant is conjured to provide service to you for the
duration of the shelter.
The secure shelter contains rude furnishings -eight bunks, a trestle table, eight stools, and a writing desk.
Material Component: A square chip of stone, crushed lime, a few grains of sand, a sprinkling of water, and several splinters of wood. These must be augmented by the
components of the
unseen servant spell (string and a bit of wood) if this benefit is to be included.
Focus: The focus of the
alarm spell (silver wire and a tiny bell) if this benefit is to be included.
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